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Regional FlagEngineering is now awesomeSource
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Sparklepuss
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#0 - 2009/06/30 02:32:37 AM
Q u o t e:

* Added a new Mind Amplification Dish attachment for helmets, allowing engineers to control other humanoid targets. Some restrictions apply: does not work in Arenas, dish sometimes reverses targets, unable to stack with other stat-improving head enchantments and makes your helmet look... stylish?

* The Cobalt Frag Bomb now incapacitates enemies within a 3-yard radius. A short cast time was added, but they are usable while moving. This change applies to any Cobalt Frag Bombs already created. The existing recipe now makes 3 at a time.

* Engineers can now learn to create a portable Wormhole Generator for Northrend. The Wormhole allows them to travel to different locations in Northrend, although the locations are sometimes in dangerous places.

* A new repair bot has been added, and his name is Jeeves. He is the ultimate gentleman robot butler, able to perform all the mundane tasks of repairing, selling and buying junk for your entire raid. Additionally, he can open bank boxes for skilled engineers (350+). Jeeves is not destroyed when used, but due to pressing engagements, can only be summoned once an hour. The schematic for this handsome robot was said to be hidden within the parts of another robot – hoping to be found by an engineer one day.

* Significantly reduced the cooldown on MOLL-E

* The Spynocular belt attachment has been changed to a Frag Belt. The Frag Belt periodically produces a Cobalt Frag Bomb that can be used from the belt every 10 minutes (never runs out!).

* A Steam-Powered Auctioneer has been added to the Dalaran Like Clockwork engineering shop, allowing access to one's faction Auction House. The Steam-Powered Auctioneer was programmed with a superiority chip, and will only interact with Grand Master engineers.


bomb producing belt?
incapacitate on frag bombs?
moll-e cooldown reduced by a lot?
repair bot with a BANK?
ENGINEERING ONLY DALARAN AUCTIONEER?

hold me





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Blue Poster
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#34 - 2009/06/30 08:45:44 PM
Hey all,

I've been gathering some feedback from the sticky thread about 3.2 engineering changes and wanted to provide you with a few extra details. Bear in mind again that this information is subject to change during the 3.2 testing process. I'll update the sticky thread with this information in a few moments.

World Enlarger: Cooldown is now 15 minutes, down from 1 hour.

Mind Amplification Dish: A passive bonus of 45 stamina has been added to this tinker.

Nitro Boosts: Passive bonus is now 24 critical strike rating.

Frag Belt: The cooldown is now 6 minutes, down from 10 minutes.

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Blue Poster
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#39 - 2009/06/30 09:00:46 PM
Q u o t e:




Very interesting, and great change to a very cool but oft underused item because of it's silly CD in the world enlarger.


HOWEVER, because of the limitation of that item in and of itself, is there any plan to allow this profession to be like the others with a specialty, in that it'll allow people to change specs?

It's definitely something we'd like to do. We'll let you know when we can provide a better answer than this. :)