27/04 Alpha Design Notes

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Game Designer
#1 - April 28, 2016, 12:32 a.m.
Blizzard Post
Hey all,
We have another alpha build going up today, primarily focused on bugfixes.

Notable changes focused on classes:

  • Class Status – We’ve made many iterations based on feedback and testing. Here are some highlights:
  • General – We're starting to really dig into bugfixing; thanks for all the reports.
  • Vengeance Demon Hunters – Several talents revised.
  • Protection Warrior – A few talents revised or replaced.
  • Subtlety Rogues – Removed Symbols of Death from the GCD.
  • Affliction Warlock – Soul Effigy revised to not provide such a drastic increase in proc chances.
  • Holy Paladin – Several talents replaced and revised.
  • Holy Priest – Apotheosis revised.
  • Retribution Paladin – Level 100 talents replaced and revised.
  • Artifact Trait Status – Nearly all traits are implemented, and rough ballpark tuning has started for some artifacts.
  • Outlaw Rogue – Curse of the Dreadblades duration tweaked.
  • Elemental Shaman – Power of the Maelstrom and Stormkeeper tweaked.
  • Holy Paladin – Tyr’s Deliverance also increases further healing from Holy Light and Flash of Light on affected targets.
  • Subtlety Rogue – Fortune’s Bite revised.
  • Shadow Priest – Sphere of Insanity revised.
  • Destruction Warlock – Lord of Flames redesigned.
  • Guardian Druid – Rage of the Sleeper revised.
  • Unholy Death Knight – Apocalypse now also performs a melee strike.
  • Suramar – Countless bugs have been fixed, and more content added to this new zone.

Thanks, and we look forward to your feedback!
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Game Designer
#2 - April 28, 2016, 12:32 a.m.
Blizzard Post
Standard advance notice: We're currently looking at raid testing sessions on Friday and Monday, assuming the build is stable.