Elemental Shaman Feedback -- Build 21414 -- 6-Apr

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Community Manager
#1 - April 7, 2016, 12:24 a.m.
Blizzard Post
Please feel free to reply to this thread with feedback you have on this specialization in the most recent version of the Legion Alpha.

You'll find class designer notes on this build here.

This thread and subforum are for class feedback. We may not be attentive to other threads on this subject. Please confine discussion in this thread to issues related to this spec only.

Thank you!
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Game Designer
#4 - April 7, 2016, 2:55 a.m.
Blizzard Post
There are various tweaks to the overall pace of Elemental, split between this build and the next build.

--The overall rate of Maelstrom generation is slightly reduced, and Earth Shock damage is increased. We want to give a little more time between when you use an Earth Shock, and when you have to start thinking about the timing of the next one (bearing in mind that Earth Shock's flexibility means you have to start thinking about that somewhat early in the process). I also want to note that Earth Shock's visual is still incomplete.
--Elemental Overload is back to generating 75% Maelstrom (but total average Maelstrom generation is still lower than before). This lets us slightly reduce the Overload proc chance and help avoid capping and similar issues in the future.
--Echo of the Elements is back to having 2 charges, so that maximum amount of Lava Burst in your rotation with both Elemental Fusion and Echo is a little more reasonable. While we're not tuning damage in detail yet, this will also help keep a good amount of damage in Lava Burst.
--Earthquake Totem's cost is slightly increased to account for the higher Maelstrom generation of Chain Lightning Overloads. You should still be able to Earthquake very often (roughly every 2 Chain Lightnings) when using Chain Lightning on 5 targets, a little less on 3 targets.
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Game Designer
#7 - April 7, 2016, 3:34 a.m.
Blizzard Post
No look at L100 as far as tuning, although it's not clear Ascendance is a much worse single-target talent than Icefury. There's a minor change to Liquid Magma Totem to make it more like live Liquid Magma rather than old Magma Totem (it fires one missile repeatedly that splashes, rather than firing a bunch of simultaneous missiles), but that's largely cosmetic.

Elemental has other mechanics significantly increasing the value of crit (Elemental Fury, Elemental Focus), so it's not clear at all that it's a weak stat. If in fact crit is a fine stat for Elemental despite not improving Lava Burst, that's actually in a place we like: it's still useful, despite not having the usual pattern of affecting every spell in the same way.