Currently Unavailable Class Specs

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Game Designer
#1 - March 31, 2016, 3:24 a.m.
Blizzard Post
Greeting Alpha Testers,

Here are the Classes and Specializations that are currently unavailable to be tested on Alpha realms. Testers can swap between available specializations at any time, but will be unable to swap to a spec on this list.

We will eventually have all specializations available for testing, but as implementation and iteration occurs some classes and specializations will not be in a playable state, and are thus locked out for testing.

Warlock
  • Destruction
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    Game Designer
    #2 - March 31, 2016, 3:27 a.m.
    Blizzard Post
    Figured this would be a lot shorter than the old version.

    Sorry Destruction warlocks! Saving the best for last. Just to clarify something that we should've clarified a long time ago, in the vast majority of cases, when a specialization has been unplayable, it's because we've still been working on that spec's artifact acquisition and traits. We need to get feedback and testing of the spec as a functional whole. We're almost there, so thank you for your patience thus far!
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    Game Designer
    #3 - March 31, 2016, 3:59 a.m.
    Blizzard Post
    And one final bit of clarification.... When we set out to build 36 artifact acquisition experiences and weapon trait trees, we had to figure out the order in which we wanted to tackle that work. We decided to prioritize development of many of the artifact acquisitions inversely to the amount of change that was being planned for a given specialization.

    We specifically wanted to get specializations like Shadow, Discipline, or Outlaw into players' hands as quickly as possible to get feedback and have more time to iterate on what we knew were very large changes. On the other hand, specializations like Frost mage, Assassination, and Destruction didn't experience any sort of fundamental overhaul, so they felt like safer choices to leave until later in the Alpha cycle.