Balance Druid Feedback -- Build 21287 -- 17-Mar

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Community Manager
#1 - March 17, 2016, 6:52 p.m.
Blizzard Post
Please feel free to reply to this thread with feedback you have on this specialization in the most recent version of the Legion Alpha.

You'll find class designer notes on this build here.

This thread and subforum are for class feedback. We may not be attentive to other threads on this subject. Please confine discussion in this thread to issues related to this spec only.

Thank you!
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Game Designer
#2 - March 17, 2016, 6:53 p.m.
Blizzard Post
Hey Balance Druids. Here’s a change that didn’t make it into today’s build, but we’re planning for a soon upcoming build:

  • Astral Power generation could stand to be smoother. We’ll start with lowering the size of the spikes of AP generation from talents and the artifact ability. For example, the artifact ability will generate 10/20/40 with each cast. We’re also considering raising baseline AP generate, but not yet sure, as overall AP generation rate is likely a bit high.


Keep that in mind for feedback on this build! Thanks!
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Game Designer
#11 - March 18, 2016, 10:35 p.m.
Blizzard Post
We're going to try out Moonfire and Sunfire generating 6 Astral Power on cast.

We think this will help in a number of ways. It will help with AP generation in AoE situations, letting you actually use Starfall more often. It will help maintain AP generation in movement-heavy situations. And it will help make AP generation more consistent.
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Game Designer
#18 - March 19, 2016, 1:03 a.m.
Blizzard Post
03/18/2016 05:49 PMPosted by Thanada
Great starting idea but it would make Natures Balance even worse than it currently is, regardless of the fact that it HAS NOT GRANTED THE PROPER TIME INCREASE TO DOTS SINCE ALPHA 0.0.0.0.0.0.0


This should have been fixed with this latest alpha build.
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Game Designer
#19 - March 19, 2016, 1:05 a.m.
Blizzard Post
03/18/2016 05:53 PMPosted by Cyous
To be blunt, I believe we will spam Moonfire and Sunfire in almost all non-raid content, especially PVP and leveling (especially low-level). It's not quite the same as Cata's "Solar-cleaving," but it's uncomfortable how close it is.


I'm not sure how that wasn't already the case, though. It makes it less of a DPS penalty to move, certainly. Solar Wrath is still clearly better than Moonfire. It could be close enough though that we see you happily moving at even the slightest provocation instead of trying to get casts off, in which case we're fine with spreading them further apart (4 or 5 AP instead of 6, for example).