Feedback Thread - Set Bonuses + Trinkets

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Quality Assurance
#1 - May 14, 2015, 1:30 a.m.
Blizzard Post
Greetings friends!

Once the latest PTR build is deployed and realms come up from maintenance, you'll be able to try out some new 6.2 gear! This includes set bonuses, trinkets, and PvP Gear! Head over to Stormwind/Orgrimmar and you'll find several gigantic, well-dressed Tauren NPCs. There should be one for PvP Gear, one for LFR sets, and one for trinkets + normal set pieces.

Please use this thread to discuss any feedback on the set bonuses or other gear. This will make it easier for designers and the QA Team to read over your feedback, concerns, and bug reports. We'd love to know what you think about these items but please keep in mind detailed, actionable feedback will help us the most!

High-Profile Known Issues (some of which are already fixed in current dev builds):
  • Multiple trinkets are not flagged properly for classes and specs. Setting your filter to "All" on the vendor window will let you see all trinkets and items.
  • Soul Capacitor (agility trinket) does not function properly.
  • Core of the Primal Elements (Shaman Trinket) does not properly apply the elemental spec bonus if the Shaman is not Elemental spec when equipping the trinket.
  • Demons summoned from Warlock Demonology 4-piece Bonus miss all of their attacks.
  • Shadow Priest 2-Piece Bonus removes the cooldown of Mindbender rather than reduce it.
  • Forum Avatar
    Game Designer
    #343 - June 19, 2015, 10:08 p.m.
    Blizzard Post
    We've made some changes to Tier 18 set bonus power based on feedback and data from raid testing during recent weeks. Any balance tweaks to sets, trinkets, or class abilities, will be documented in hotfix notes alongside the official patch release.

    In any case, here are details on what changed:

    Death Knight
  • Frost 2pc: Crit damage bonus reduced to 6% from 10%; Haste bonus reduced to 3% from 5%.Druid
  • Balance 4pc: Damage bonus reduced to 6% from 8%.
  • Feral 2pc: Bonus to Omen of Clarity proc chance reduced from 133% to 90%Mage
  • Arcane 2pc: Damage of all summons reduced approximately 40%.
  • Frost 4pc: Water Jet duration bonus increased to 10 sec from 4 sec.Monk
  • Windwalker 2pc: Combo Breaker chance reduced to 30% from 40%.Paladin
  • Retribution 4pc: damage bonus reduced to 5% from 6%.Priest
  • Shadow 4pc: Multistrike bonus increased to 20% from 16%.Rogue
  • Subtlety 2pc: Vanish damage bonus increased to 30% from 10%.Shaman
  • Enhancement 4pc: Maelstrom damage bonus reduced to 5% from 8%.Warlock
  • Affliction 2pc: Chance to extend Drain Soul reduced to 10% from 30%
  • Demonology 2pc: Demon damage bonus increased to 4% from 3%.Warrior
  • Fury 2pc: Critical strike bonus to Wild Strikes increased to 100% from 50%
  • Fury 4pc: Cooldown reduction to Recklessness increased to 25 sec from 20 sec.
  • Arms 2pc: Chance to reset Mortal Strike increased to 100% from 60%
  • Protection 4pc: Bonus to Shield Barrier reduced from +200% to +100%.
  • Forum Avatar
    Game Designer
    #360 - June 19, 2015, 11:04 p.m.
    Blizzard Post
    Remember, these are changes to upcoming set bonuses, not pure class balance. The goal is for all set bonuses to be roughly comparable (with some variance given their vastly different nature) in power, and there were clear outliers on both sides of the spectrum. The changes above represent our effort to correct some of those outliers. If you feel your spec is underperforming currently, the answer is not for a specific overpowered set bonus to prop it up, nor is the reverse true.

    If you feel that we missed the mark on changes based on your analysis of these specific bonuses, or that we may have overlooked some other bonuses that are also significantly too strong or too weak, we'd love to hear that feedback in this thread.