#9 - April 2, 2015, 10:37 p.m.
This suggestion comes up a lot, and I know there are other games that have experimented with the idea. We don't think it's necessarily the right choice for WoW PvP though. Coordinating and maximizing CC is a huge part of PvP gameplay, especially in Arenas.
While there have certainly been cases of CC chains getting out of control, and it's possible that some comps still have a little too much potential for non-stop CC, we don't think removing the interaction between different CC categories entirely is the right way to resolve that.