RIP Shadowmeld

#1 - March 5, 2015, 5:44 p.m.
Blizzard Post
Its been over a week now since shadow meld functioned in the skill based manner that it always has. Removing more and more skill based things is not good for the game. However I'm enjoying getting destroyed by every feral druid on the north side of the equator.

(You could always shadow meld when the animation of a CC or spell was in the air, cancelling the spell, putting it on CD and DR'ing yourself if it was CC. Now you just end up in stealth with the CC effect. It also never drops combat.)
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Community Manager
#44 - March 10, 2015, 1:05 a.m.
Blizzard Post
This is unintentional and we're working on a fix. I don't have an ETA, but the intent is to return Shadowmeld to how it operated prior to patch 6.1 in PvP instances.