#1 - Dec. 1, 2014, 9:28 p.m.
Who play tested this and thought, "Well this is fun!!??" When that treasure chest took 10 seconds to open and I got 30 gold my heart went a flutter! Now, mind you if a nice piece of loot came out of that chest I'd be happy, but no more than if I was just walking around the world and I picked it up off the ground. I take that back, I'd be more happy if I just found it in the world because then I would actually be out in the word doing something...anything at all. I've clicked through websites that brought me more enjoyment than processing a follower mission.
I challenge you forum people, tell me, tell me about the awesomeness that is follower missions. Change my mind, because as it stands now I'm at a loss as to how this feature made it into this game.
EDIT:
I'm just going to add that I am speaking for myself and I value your alternate opinion. We are all aware that people like different things. You must though, understand that most of the people that play this game will like and / or do pretty much anything that gives them loot (myself included). With all the beautiful scenery, the painstakingly modeled occupants, the time taken, stories written to immerse me in a virtual world; does it not seem just a little bit odd to click through some menus and have loot drop out?