FEEDBACK: Kargath Bladefist (Mythic Highmaul)

Forum Avatar
Game Designer
#1 - Sept. 12, 2014, 5:29 p.m.
Blizzard Post
Please use this thread to share feedback on the Mythic difficulty of Kargath (revisited) in Highmaul.

Once the zone is open, Nexus-Lord Donjon Rade (in Stormwind, Orgrimmar, Shattrath, Dalaran, Vale Shrines, or your garrison) will have a chat option to teleport you into Highmaul. Assemble your group, set the raid difficulty to Mythic, and then use that option to enter.

Uploading and linking to a log parse at Warcraft Logs, or any similar site that can handle 6.0 logs, would also be quite helpful.
Forum Avatar
Game Designer
#10 - Sept. 12, 2014, 7:27 p.m.
Blizzard Post
09/12/2014 11:59 AMPosted by Andruz
I think your philosophy for tank squishes isnt working cause tanks are getting 2 shot more often than they were prior to squish.

Kargath today was meleeing about 50% harder than what the final numbers will be in the live game, though almost everything else was in the right place tuning-wise. Part of testing is figuring out boundaries and limits. Mission accomplished!