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Regional FlagDruids getting screwed from ability pruneSource
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Kalgarr
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#1 - 2014/07/28 09:52:00 PM
So, Druids get symbiosis removed and get nothing in return.
Really?

DKs got to keep their MoP ability, so did Mages(got changed into something else), Monks, Shamans, Warlocks and Warriors(got changed into something else).

Another fine example of how much of a fail this "ability pruning" is. Druids better get something, or this is some major BS.

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Community Manager
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#6 - 2014/07/28 10:40:00 PM
07/28/2014 02:52 PMPosted by Kalgarr
So, Druids get symbiosis removed and get nothing in return.
Really?

DKs got to keep their MoP ability, so did Mages(got changed into something else), Monks, Shamans, Warlocks and Warriors(got changed into something else).

Another fine example of how much of a fail this "ability pruning" is. Druids better get something, or this is some major BS.

If you're interested a preview of upcoming changes I highly recommend checking out (reading) the Beta Patch Notes. There is a wealth of information on developer philosophy and explanations for why some of the changes are being made. For convenience, I've clipped out the parts pertinent for your situation.

Druid - From Beta Patch Notes

The loss of Symbiosis primarily impacted Druid survivability, as many of the abilities received through Symbiosis were defensive cooldowns. To compensate for that, we improved Barkskin (for non-Feral Druids) and Survival Instincts (for Feral and Guardian Druids).

  • Barkskin is now available to Balance, Guardian, and Restoration Druids, and no longer provides pushback protection, but its base cooldown has been reduced to 30 seconds.
  • Survival Instincts no longer requires or forces the Druid into Cat or Bear Form, and now reduces damage taken by 70% (up from 50%) with a 2-minute cooldown (down from 3 minutes), and can have up to 2 charges (up from 1 charge). Survival Instincts is now available only to Feral and Guardian Druids.

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    Community Manager
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    #78 - 2014/07/29 06:53:00 PM
    07/29/2014 04:44 AMPosted by Dertbag
    07/28/2014 03:40 PMPosted by Rygarius
    The loss of Symbiosis primarily impacted Druid survivability, as many of the abilities received through Symbiosis were defensive cooldowns. To compensate for that, we improved Barkskin (for non-Feral Druids) and Survival Instincts (for Feral and Guardian Druids).

    But nothing to compensate balance druids access to mirror image buff via mages. :(

    It's not a simple take one give one back sort of scenario given that Balance Druids also received an overhaul to their rotation. (Check out 'Balance Rebalanced' under Druid class changes for more info on this.)

    Mirror Image won't be applicable at any rate as the ability is itself receiving a number of changes. It'd be fun to imagine what'd happen to have the new version, but would be more than slightly overpowered.

    Mage - via Beta Patch Notes
  • Mirror Image is now a level-90 Talent, replacing Invocation. Mirror Images now inherit 100% of the Mage’s Spell Power (up from 5%), last 40 seconds (up from 30 seconds), and have a 2-minute cooldown (down from 3 minutes).