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Regional FlagSystem requirements in Warlords of Draenor. (Show MVP Posts)Source
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Maideen
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#1 - 2014/03/11 08:43:00 AM
Hi.

Since we are being blessed with new character models (Which can be disabled? Yes, no?) in WoD, will we need more "bang" in our computers?

Currently I am playing on a more than 5 years old machine with a Radeon HD4870 512MB (GPU) and a
Intel Core 2 Duo E8400 3.0GHz 6MB (CPU) and I am quite satisfied with it's performance in 10-mans, LFR and flex (13-14).

However, I am quite useless on Ordos and Sha since my frame rates dips to 1-10 FPS.

Will the new models cause even more problems in world bosses and even in regular raids?
Shall I start looking for a new computer or should I stick with the one I have?

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Community
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#7 - 2014/04/14 03:24:00 PM
11/03/2014 08:43Posted by Maideen
Since we are being blessed with new character models (Which can be disabled? Yes, no?)
Yes.

11/03/2014 08:43Posted by Maideen
However, I am quite useless on Ordos and Sha since my frame rates dips to 1-10 FPS.

Will the new models cause even more problems in world bosses and even in regular raids?
It's hard to say exactly, many things can influence performance.

Remember that characters aren't (usually) naked inside raids, which means that most of the polygons and textures being drawn and rendered aren't exclusively attributable to player models, but also to armor.
On top of that, raids have their own surrounding geometry, bosses, etc... and all that adds up in the end. Obviously, new (more detailed) models means slightly more processing power is required, but new models aren't the only big change coming to WoD.

We are also applying a squish to anything related to stats; this means that in certain situations, there might be some performance improvements, especially when it comes to addons that process combat data.
More importantly, we are reducing the amount of visual clutter that currently fills every fight where a lot of players are involved.
Less sparkly stuff flying around means better video performance for everyone.

Client performance is something we care about a lot. It doesn’t matter how well-designed an encounter is: you aren’t going to have fun raiding at 8 FPS.
We want everyone to be able to enjoy playing with the new models, and our dev team is working hard making sure that WoW is as resource efficient as possible in order for that to happen.

11/03/2014 08:43Posted by Maideen
Shall I start looking for a new computer or should I stick with the one I have?
That's a hard question to answer.
I'd say that you shouldn't be worried about any big drop in performance; things will most likely remain very close to what you are experiencing right now.
So if you're satisfied with what you have right now, then there shouldn't be any need to change anything.

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Community
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#37 - 2014/04/16 09:15:00 AM
15/04/2014 11:28Posted by Ténzín
This is false, according to current alpha you DO have option to disable and enable new models.
And the frame-rate wasn't noticeable in dropping when swapping either. That may vary to individual's pc however.
That's correct, thanks for pointing that out and sorry for the inaccuracy. I've fixed the original post.
I'd just like to point out that we've only added this option with the intention of helping out players running the game on (very) old systems.

We want everyone to experience the game with the new models, they're all sorts of amazing and the end result to the player's experience is phenomenal; we definitely don't want anyone to miss out on that.

The new models are central to gameplay, every nuance in the detail, movement, pose, and facial expressions will be noticed by you, even unconsciously, because your character is always standing in front of you.
But of course we also want to keep the game playable for everyone, so if you're in a situation where your game isn't playable at all with the new models, then it's still better to disable them than not being able to play at all.