Q u o t e:
So we're going into the RUBY sanctum and we're STILL fighting the Black Dragonflight?
I was looking forward to the other sanctums opening up... I thought we were gonna have a little buffet line of unique encounters with all five dragonflights.
But no... just more of the same.
Q u o t e:
Interesting. I would assume that the Ruby Sanctum will be on par with ICC in rewards and difficulty. Sort of like how Onyixa is on par with Trail of the Crusader.
Q u o t e:
Is this like Sarth v2.0? 3 drakes that can be killed or left alive to increase the difficulty of the encounter?
(a la hard mode)
Q u o t e:
I think what people want to know the answer to is this: Is Ruby Sanctum:
1) Four separate boss encounters, each with their own loot table
2) One boss encounter, with three mini-bosses
3) Something else
Q u o t e:
I guess this means Cataclysm will be even more delayed.
Q u o t e:
I'm getting the vibe this is going to be closer to a Hyjal, Black Morass, and VH type setup instead of all or one at a time setup like Sarth. Judging by the comments after SW, probably not far fetched to think that we are not going to venture into a the 8 piece tier sets again. However, might see Halion drop a tier token or two to give guilds some other options to acquire the higher level tier gear.
Q u o t e:
Actually, yes, there is a good reason to make this inference.
...
Looks a lot like a delay to me. Just saying.
Q u o t e:
You are correct, as I stated that myself in my post. But you have to admit, all we have are guesses and assumptions on our part here. Try looking at it from the player side of the mirror, Zarhym.
Q u o t e:
do you always have to put cataclysm in italics?
Q u o t e:
Just an idea but can the dragons in the new instance have a troll humanoid form? Then you satisfy everyone!
Q u o t e:
Need Troll raid!!!!!!!!
T_T
New Dragon raid no have lore
Q u o t e:
Interesting, we already know it's the Black Dragonflight's first strike against the Wrymrest Accord. I suppose if nothing else it'll account for how Deathwing is able to take Grim Batol so easily in Cataclysm.
I am curious as to why you have referred to it as a similar setup as the Obsidian Sanctum. From the descriptions it sounds more like a defensive raid, which is not like OS at all.
Q u o t e:
Not to stare a gift horse in the mouth, but what is blizzard's obsession with Making Heroic Modes a UI button that gives everything 30% more HP and damage, with like a single new mechanic that doesn't change the fight at all?
Ulduar/Sartharion Hard modes not only provided a unique and interesting fight compared to easy modes, but they made sense, felt epic, and quests provided guidance.