- 2013/07/31 01:34:00 AM
So, this isn't solely specific to Hunters, but since it's an issue I see you guys bring up a lot, I want to talk briefly about "utility."
From a top-down perspective, our design philosophy regarding utility goes something like this: everyone brings some sort of benefit to the group, but no one gets an invite based solely on that benefit. We feel that current class mechanics satisfy the first part of that. We're mostly there with the second half, with some exceptions.
Sometimes we just make something too strong to the point that it feels mandatory. That's absolutely true. A current example would be Demonic Gateway, particularly in PvE. It gives a very large benefit in many encounters, and since more Gateways are nearly always a good thing, many raid teams will seek to bring as many Warlocks as they can (though obviously, Warlock DPS has been a factor as well). In that particular case, we're making some changes in 5.4 and, if necessary, may continue to make changes.
The reason I bring that up is that it has the tendency to cast a harsher light than is probably fair on other classes. We feel that, ignoring the extreme outliers like Demonic Gateway, Hunters bring an acceptable amount of utility. Every Hunter has Trueshot Aura and access to an array of buffs and debuffs through their pets (even if not specced Beast Mastery), and abilities like Misdirection and Ice Trap which can be valuable on some encounters. If that's not enough utility to guarantee you a raid invite... then good. We'd rather you get your invite by being a solid raider with good performance.
I'm also slightly confused as to the logic behind some arguments, specifically those along the lines of "our DPS is low, so we need more utility to justify our raid slot." If that's the case, wouldn't you prefer we fix your damage output and/or tone down the overperformers?
I know this doesn't address every concern that's been brought up, and I apologize for that. If and when we have more to share, we will. But I did want to at least shed some light on our thoughts on the "utility" issue overall, for the sake of discussion.