Lack of tanks

#1 - March 17, 2013, 7:33 p.m.
Blizzard Post
Moo

I wonder, does have Blizz a plan to implement changes for every class to have some sort of protection/tanking spec? waiting in Q 25min or more is getting ridiculous. I realize having mage taking might seem quite crazy of example, but why hold 90% of players off the game when there could be some tanking options for every class so we could get on with our things. Maybe some role that you choose prior entering random dungeon would accommodate your char temporarily for tanking, I dunno, but waiting so long for a tank is getting really frustrating, not to mention that sometimes we get tanks that..erm..end up worse than mage with aggro..

Any thoughts?
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#27 - March 19, 2013, 4:59 p.m.
Blizzard Post
Tanking is one heck of the one sided life...


Tanking is a very unappreciated role (by some) in the game.
From DPS that decide they'll set the pace at which the packs must be pulled (arguing that they're losing time otherwise) to healers complaining when a mob is loose on a DPS...
To raids blaming the tanks when something goes wrong.

If you add to tanking that, usually, the raid expects them to lead the group as well, it's not really a surprise that many players don't wish to check it out at all. It's not really that tanking is difficult (it's no more difficult than healing or damaging, that's for sure) but all the other things added on top. A slacking DPS might not even get anyone's attention. But a "newbie" tank that is still learning the hang of things? If he/she is in a hostile group, the experience will probably put that person away for good.

So, there's a community side to it. Less hostility would go a long way to encourage others to try to play as tanks or healers. But of course, the moment someone (as a DPS or a healer) decides that they're done with the tank deciding the pace because it's too slow for their taste, things go south. Quickly. There're few experiences in gaming worse than having your gameplay experience being taken away from you due to inconsiderate folks. Yes, there are newbie tanks and healers at level 90. No, it's not fine to go arguing that just because your mana bar is full they have to chain pull for you. If someone wants chain pulling on their dungeon, well, they should roll a tank and do it themselves.

It's one of those things where, even if the devs made it so that you could tank with just auto attack on, a part of the community would still refuse to try it just because of everything else that gets piled on top of that role.

A little kindness from others would probably go a long way to make things better for others and encourage both veteran and new players to experience other roles. Just think about it from a personal level. Some of you will probably feel no kind of interest on playing those roles. Sure, that's normal. It's to be expected. Not everyone likes everything in the game. But how many of you have actually thought of trying it, only to decide that it's not worth it based on what you've seen other tanks/healers had to deal with?