Could you please explain why there is a weapon enchant that is only viable for melees? Isnt that a bit unfair against casters?
Honestly, I have mixed feelings about this enchant.
Once we’ve switched the way Elite gear becomes available to players (from the 2200 rating requirement to 27000 Conquest Point requirement), we felt the need to add something cosmetic, to visually distinguish high rated players from the rest, it’s just a cool thing to do and players were clearly asking for it, recognition is generally a good thing, it values people and it’s very motivational.
So the issue I have with this is that we’ve changed the way players can buy Elite gear, partially because ilvl disparity in PvP only helps to further increase itself, once players start to get Elite gear, the gap between those players and the ones still trying to grab it, widens, and it gets harder to beat those players.
So what does this have to do with the enchant? Well, the enchant was introduced as one of those visually distinguishable features exclusively available to high rated players, which causes 2 problems:
- If the enchant is too good for PvP, it will reintroduce the first problem that we’ve tried to solve back into the equation.
- If it’s too bad for PvP, no high rated player will want to use it, so the item becomes pointless.
So for this to actually work in its current form it simply needs to be on par with top PvE Enchants. This sort of balance can be hard to achieve, especially when we have static stats and characters that can duel-wield and others that cannot, so it’s not just about casters vs melee.
We’re aware of the issues being reported about this enchant and about not having more cosmetic perks to make high rated players stand out from the crowd. We’ll make sure to pass your feedback along to devs.