"If" condition for a macro.

#1 - Jan. 24, 2013, 12:39 p.m.
Blizzard Post
Hi guys, I'm trying to make a macro wich allows me to use my Energizing Brew and my Engineering Enchant only when a successful Disable has been cast upon the target.

So far my macro looks like this :

#showtooltip Disable
/cast Disable
/run if GetTime()>(cd1 or 0) then
/cast Energizing Brew
/use Malevolent Gladiator's Ironskin Gloves

Wich is good for my Energizing Brew, it works just fine, but not for the following /use.
I've tried to use round brackets after "then" to group up the instructions but without any luck.

Any suggestions?
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#5 - Jan. 24, 2013, 3:56 p.m.
Blizzard Post
"If" conditionals and some sort of "while" loops used to be possible to implement with macros in the past (very distant past…), it was a design decision to disable these kind of options as they allowed players to automatize most of the decisions that we think should actually be a core part of the gameplay experience.