#1 - Sept. 10, 2012, 4:51 p.m.
I think timed runs are cool; they add a nice way to compete with others and brings longevity to the content, which is something it sorely needs at the moment, but I feel like there's so much more that can be done with this other than just "beat this dungeon in X amount of time".
When I think about PvE, I feel like strategy and planning is the way to overcome challenges, and while getting “rushed” a little now and then is fun; PvE to me isn’t about being quick or hurrying with chain pulls and bypassing packs.
Therefore, I would absolutely love it if there were an alternative to challenge modes, where the dungeons perhaps would be even harder, and gold, silver and bronze medals were decided by wipes or maybe even invidual deaths, where a gold medal would mean you cleared the entire dungeons without anyone dying.
With the amazing “gear normalization” this would really be interesting. You could have packs that required “perfect” crowd control to take down, and bosses that would simply one-shot you if you didn’t move out of their abilities. For me, this would truly put the “challenge” in challenge modes.