#1 - 2012/08/15 05:04:00 PMOk, so I still haven't seen any sign that Strong Trap from the Achieve is any different than our normal one.
But supposedly it is less likely to fail to capture, and will look different.
Now that the loss of levels on capture is in place for pets, could it be considered to make an enhanced trap (from a difficult achieve) which removes, or at least reduces, this effect?
Maybe have this as a 425 unique pet gathered, or 50,000 pets captured reward. Late enough that you really don't have much advantage on the market (it will have already bottomed out by then) or leveling process. It just removes a nuisance for those who show that they are here for the long haul.