#1 - 2012/08/01 06:21:00 AMSince I haven't seen anyone point out the ridiculousness of the recent buffs to hunters, let me break the ice with some logs from today's 25 man testing:
The Stone Guard -- http://www.worldoflogs.com/reports/1xenm8rjzylpm7ii/sum/damageDone/
Imperial Vizier Zor'lok -- http://www.worldoflogs.com/reports/3ofxrde5al30uoqw/sum/damageDone/
Protectors of the Endless -- http://www.worldoflogs.com/reports/4ir57b0fdkg6d3ny/sum/damageDone/
Feng the Accursed (perhaps the biggest imbalance) -- http://www.worldoflogs.com/reports/sjwmurcgow9hvw9j/sum/damageDone/
Garalon -- http://www.worldoflogs.com/reports/mhp3jrku5waumkyi/sum/damageDone/
Tsulong -- http://www.worldoflogs.com/reports/tu1x7p24eaei9x7q/sum/damageDone/
So yeah, hunters are disgustingly overpowered. I have never seen such ridiculous imbalance in this game. These logs are not a representation of skill, they are a representation of said imbalance. My guild is ranked #6 in the US, I am not playing with a bunch of idiots. Everyone is really good at their class on live, and most people have done enough beta content to fully understand the changes to their class in MOP.
Honestly, Blizzard has been doing a really good job with fixing PVE for hunters. The removal of minimum range, the increased pet mobility, the addition of a 1 minute immune/damage reduction cooldown (via Deterrence), and the overall design of the raid encounters really suit hunters strengths. Of course, we still have holes in our utility, namely the lack of cleave (though pre-nerf Beast Cleave actually provided a 'balanced' amount of cleave damage on 2-3 targets, but that is no longer the case with the recent nerf), but I think that is made up for with what I just mentioned.
Maybe not all hunters were experiencing the success I was having pre-15913, but I was actually keeping up with the best classes, such as pre-nerf Affliction Warlocks, who were indirectly labeled "extremely overpowered." I think 15913 did a lot of good, it fixed a lot of the imbalances between things like Arcane Shot and Cobra Shot. I think there is still a little work to be had with this kind of stuff, but there also probably needs to be an across-the-board flat nerf to coefficients.
So I say this will all due respect for the people who have had their hands in revamping the class: do not gut us. Do not give us the affliction warlock treatment. I don't want to have to experience the torment that was playing a hunter during Dragon Soul progression ever again :(