- 2012/08/01 08:25:00 AM
I'd have to agree with the earlier observation that mana is simply a resource, whereas health is essential, and the existing bandages can be a last minute life-saver.
A few questions that popped into my mind: Why should mana users get another way to regenerate their resource on top of all the regen abilities and potions they already have available? Isn't the ability to conserve mana and use it wisely part of the challenge of the game? Wouldn't it give mana users an unfair advantage over the classes that don't use mana? Are you suggesting all classes have a bandage-esque way to regenerate their resource? What about classes that regenerate their resource differently, wouldn't this new method be either practically useless or very overpowered?