#244 - July 13, 2012, 2:44 p.m.
13/07/2012 11:55Posted by
Lheyra If this is your view of loot, why the hell do you even bother making legendary items? Only a small handful of players will see them, and according to you, only arrogance makes someone want to obtain an item not many players will see.
I'd hope people that go after legendaries go because they find them
awesome for what they are, what they bring to the table, etc. Not because they are thinking "Oh lord, how much I'm going to brag about this!". It's not that bragging is bad, come on. If you're proud of something go and show it, by all means.
But don't try to use the "we should be able to brag about something" as the argument to justify excluding other players of content.
Why is it fine that someone can brag about a legendary, but the casual player that wants to brag about how hard was for him/her getting the Molten Front mount gets laughed at? As I've said in the past, everything has as much value as you want to place on it, not more, not less.
13/07/2012 12:19Posted by
Thete almost everyone had content to do at any one time that was challenging.
Unless you have an 8/8 Heroic character, you obviously still have content that is challenging to complete (not saying you don't have one).
why is it better in your eyes that I should kill Deathwing but not Ragnaros or Sinestra? (due to another break in the game, I never killed them either; yet general concensus is that actually they were far better encounters than Deathwing and his Dragon Soul cronies)
You should kill them all. The difference is that if you are in the point where you can kill Deathwing, the only thing preventing you from killing Ragnaros and Sinestra is finding other like-minded players to go back and defeat those bosses. Unlike the other way around, where it's not just a matter of finding other individuals to complete that content, it's also a matter of continuing to complete a road that you might not be able to in hopes of getting to see that final boss.
The "Do it while its current" when i have Exams or i am looking for a Job does not fly.
So, you think it's better to find out that, after coming back from those exams/finding a job and realizing that now everyone is even farther from you is a positive thing?
Honestly all I see from your posts is arguing with players who are giving you their honest opinions about the state of the raiding game, and defending the development team's design decisions. You should be listening to these (many) players and passing their genuine feedback upstairs, rather than trying to tell them how they should or shouldn't feel.
That's actually the point of my posts. There's no genuine feedback in "TBC was great, bring it back". That's an opinion, as valid as that of the player next door saying "I hated TBC". But it's one that doesn't have anything useful for the developers to consider. I'm not telling anyone how they should feel. What I'm trying to do is to present you the opposite perspective. I'm trying to make you cross the street and see things from the other side. Because that's one of the best ways to have a discussion going on. If we keep it one-sided, there wouldn't be much discussion on pretty much anything.
You want everyone to see Deathwing because, for some abstract reason it would be absolutely crippling for a player to finish the expansion but not fight him, but at the same time for those who missed the other 75% of Cataclysm raiding content, it just 'sucks for you'.
There's no contradiction. The only meaning of "and that sucks" is that not being able to experience it as the current content when it was released is unfortunate.
I do think is still a better prospect than having to experience it when you're in a new expansion because you were always behind of what, for the other players, was actually "current content".