#1 - 2012/05/03 03:20:00 PMAfter reading this article
And watching the opening Cinematic here
I came to realize something, The reason I started playing this game was for the war part (aka pvp). I still get tingles when the opening narrator says “The drums of war thunder once again”. The cinematic goes on to show a Night Elf fighting an Orc, A human Mage fighting an Undead Warlock, and a Dwarf Hunter fighting a Tauren Shaman (I think, he has a giant tree for a weapon). Nowhere in the cinematic does it show a group of people fighting some dragon. It is all about the 2 factions fighting one another.
WoW today has evolved into a PvE focused environment, And the formula seems to work. compared to 2005 the relative popularity has grown a great deal. I ask, what have we lost?
It’s just today’s wow seems a bit pasteurized. I understand people do not enjoy being ganked when trying to quest, but this was a part of the game that made it so crazy and fun. Leveling in 2004 from 1-60 was easily the greatest gaming experience of my life. The ganking, random PvP, the camping, and the organizing an entire Zone to group up and kill a high level ganker were some of the most memorable experiences I have had from WoW. If people did not like it, they could always re-rill on a PvE server... Today you can level from 1-85 ON A PVP SERVER and never even see the other faction.
I am hoping MoP and the “No fly” rule in the new zones will do something to reignite some of the horde/alliance rivalry.
Please Blizzard, don’t forgets the roots of this game. This is a faction based war game.
1. If you play on a PvE server this post really has nothing to do with you, choosing a PvE server you essentially opted out of all this stuff. No one will force PvP on you.
2. I am fully aware there was no “PvP System” in 2004, but something most of you who did not play back then do not understand is PvP (on pvp servers) was ingrained into the leveling experience from 20-60. When people got to LvL 20 and got to Tarren mill/South Shore, and Ashenvale you would consistently run into the other faction and even though there was no reward for it. People engaged one another in PvP... Because that was just the way it was. This is what us “Old school” players are talking about.