#0 - Oct. 2, 2010, 7:35 p.m.
GC has said that they want to make mana "fun" for healers, and has also compared the medium "heal" spell with downranking. In BC downranking was a tool used to minimize overhealing so mana wouldn't be wasted. The problem is they've given healers a toolbox to minimize overhealing while putting them in an environment where heals are so weak compared to health pools that a healer effectively can't do any meaningful amount of overhealing (as long as he/she is not being a moron). With the way healers are currently designed, without overhealing there is no mana management. While you can technically put forth the spam your medium heal gameplay as "mana management," what are you managing? Or to to put it another way, what could you do differently with your mana from wipe to wipe to make it so you don't oom this time? From what I'm seeing the only thing you can do is hope your group members do a little bit better at avoiding damage. I don't want my only mana management tool to be telling Srstabsalot to stop playing in fires. That does not make for fun and interesting gameplay.