Transmogrification Still Not Fixed

#1 - Nov. 29, 2011, 11:42 p.m.
Blizzard Post
So, 4.3 has been released, and from what I can tell, many, if not all, of my suggested changes for Transmogrification, which I posted here:http://us.battle.net/wow/en/forum/topic/3341756135?page=1 almost two months ago, have not been implemented, or, as far as I can tell, even looked at by anyone with the power to implement them, despite the almost absurd amount of evidence that they are necessary changes if the feature is to be anything more than a token gesture.

The fact that this is the result of my original post leads me to believe that Blizzard is, in fact, content with Transmogrification being nothing more than that. I'm sure I do not know why, though, as all of their major competitors are making outfit customization options that far outshine Transmogrification in every conceivable way, and many of them are matching, if not improving upon, virtually every other aspect of your average MMORPG that WoW has. If Blizzard wishes to continue to release such sub-par material, I do not doubt that WoW's decline in popularity will only worsen as time goes by.

On a more personal note, I would like to express my displeasure at being forced to use a rough approximation of my preferred transmogrified appearance instead of the appearance itself.

Instead of this:
http://img651.imageshack.us/img651/6480/wowscrnshot112911172458.jpg
http://img846.imageshack.us/img846/1048/wowscrnshot112911172431.jpg


I get this:
http://img716.imageshack.us/img716/6271/wowscrnshot112911172451.jpg
http://img198.imageshack.us/img198/1433/wowscrnshot112911172424.jpg


Granted, the differences are not particularly numerous, but that chestpiece in particular, while the closest approximation of the Invisible Vest that makes an attempt to match my outfit- I looked through every single leather chestpiece in the game-, is an eyesore and really ought to be burned with fire, in all honesty. The strap across the back, in particular, is quite horrendous. I would not wish such a chestpiece upon my worst enemy, yet Blizzard has seen fit to do so to me. This is unacceptable.
#2 - Nov. 30, 2011, midnight
Blizzard Post
So, 4.3 has been released, and from what I can tell, many, if not all, of my suggested changes for Transmogrification, which I posted here:
http://us.battle.net/wow/en/forum/topic/3341756135?page=1
almost two months ago, have not been implemented, or, as far as I can tell, even looked at by anyone with the power to implement them, despite the almost absurd amount of evidence that they are necessary changes if the feature is to be anything more than a token gesture.


You do realize that just because you suggested something it doesn't mean that it was a good suggestion, or one that could be implemented... right?



11/29/2011 03:42 PMPosted by Finadan
Granted, the differences are not particularly numerous, but that chestpiece in particular, while the closest approximation of the Invisible Vest that makes an attempt to match my outfit- I looked through every single leather chestpiece in the game-, is an eyesore and really ought to be burned with fire, in all honesty. The strap across the back, in particular, is quite horrendous. I would not wish such a chestpiece upon my worst enemy, yet Blizzard has seen fit to do so to me. This is unacceptable.


This is an opinion, not something that Blizzard is really going to go out of their way to fix simply because YOU don't like it.
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#16 - Nov. 30, 2011, 2:16 a.m.
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11/29/2011 03:42 PMPosted by Finadan
Granted, the differences are not particularly numerous, but that chestpiece in particular, while the closest approximation of the Invisible Vest that makes an attempt to match my outfit- I looked through every single leather chestpiece in the game-, is an eyesore and really ought to be burned with fire, in all honesty. The strap across the back, in particular, is quite horrendous. I would not wish such a chestpiece upon my worst enemy, yet Blizzard has seen fit to do so to me. This is unacceptable.


I'm confused as to what issues you're coming across. I see the differences in the images, and am confused by the chest piece. Can you not use http://www.wowhead.com/item=59295/sandrenes-invisible-vest ?

As far as the weapon enchant it's intended that they pass-through to the transmog'd item, we know that many people like having them show, but understand some don't. We don't have any current plans to research adding an option to disable them showing, but Transmog is in its infancy, and I foresee many changes and tweaks in the future as we all grow comfortable with the system.
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#22 - Nov. 30, 2011, 2:28 a.m.
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11/29/2011 06:21 PMPosted by Gungnir
I don't believe it was mentioned specifically by name, but something along the lines of "armor that does not display" or something to that effect, was mentioned, which basically meant that.


Ah, of course, my mistake. Ok, so you can't appear shirtless but want to appear shirtless. Yeah, those are good points of feedback but we're being pretty restrictive with what we want to initially allow for Transmog.

World of Warcraft has a maddening amount of content, and so because it's really tough to predict how people will actually use Transmog until we get it out on the live realms, we're being pretty conservative. We'd much prefer we be restrictive now and loosen the ol' belt, than "nerf fun" and have to take things away later. Of course that's our preference, so no promises either way. :)
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#29 - Nov. 30, 2011, 2:39 a.m.
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11/29/2011 06:34 PMPosted by Finadan
It does have a maddening amount of content. An even more maddening amount of it is off-limits, though, and that's the problem. You guys are still "nerfing fun", you simply did it beforehand, and like most of your initial nerfs to things, you nerfed the fun of transmogrification way more than necessary, and are now in a position where you will have to revert many of the nerfs.


We are totally fine with that.

If we 'nerf fun' now but 'un-nerf fun' it in a few weeks or months, and it's un-nerfed until the end of time, is that the same as starting off with everything now and slowly removing things you enjoy over time? That seems fairly illogical, when looking at the long term plan of our approach, that is.

I realize right now you can't do what you want, but we're not developing a game that only exists right now.