#1 - Sept. 26, 2011, 7:38 a.m.
09/26/2011 12:38 AMPosted by Gargarensisi have sulfuras and thunderfury and they were a pain to make so why cant i use it? letting every other wep that takes very little skill to get be usable over having farm mc for months for one half of thunderfury to drop, and 10 blood of the mountains and sulfurian ignots which have a LOWWWWWW drop rate. what is the legit reason.
I spent many months to waste bank space? That's a little upsetting. Transmog would allow these weapons to be more than an achievement/feat of strength for me.
If you truly wanted them to be rare, you wouldn't make them obtainable.
Oh well, guess all my future weapons will look like my Rag weapon!
1.) Legendary drop rates have not changed. Legendaries remain rare to this day mostly in part to their already low drop rate. People have been triviallizing content in droves, doing BT to try and reserve Warglaives, or running MC and so on for quite a long time now. This isn't anything new - the people who would want those legendaries for transmog and the vanity or "prestige" as you put it, will already have been trying to obtain them.
2.) Doesn't the limitation on weapon transmogrification having to match weapon types already limit their use as it is on top of the low drop rates and time required to obtain a legendary item? The weapon selection is diverse enough each new content patch that you seldom see two of the same weapon type in each hand. For example where Warglaives are concerned, the optimal weapon set up for all three classes eligible to wield them in Firelands is a 1H axe or 1H mace. I can't honestly recall that there are even any swords that drop in Firelands for melee, or 2H maces for Sulfuras.
Frankly I think Blizzard's anticipation that the use of legendaries for transmogrification would devalue their rarity or prestige is rather exaggerated.
Zarhym, people are already going back in droves getting those weapons.. They have been since guild achievements came out with these as achievements, not feats of strength, achievements! People aren't getting the legendaries at an accelerated rate at all. It takes just as long to get them now as it did then. The only difference is that more people can do it, as the content has become possible to complete for the average player. The relative concentration of legendaries however will not and cannot surpass the level it was when the legendaries in question were current content. Blizzard has already made sure of that. Sure, maybe some day, Valanyr and warglaives will be soloable.. when that happens, you can just lower the drop rates. It's not rocket science.
The current philosophy
Notice the 'current' in there? Just give them some time and I'm sure their philosophy will change. It usually does.
09/29/2011 05:14 PMPosted by Liquidlifewell the fact is you had to do it eventually to keep the game modern and competitive. try not to pretend too hard that the company is doing the players a favor. they are mostly doing it for themselves, to keep the game an attractive option for people with money seeking entertainment.