#52 - Aug. 25, 2011, 2:04 p.m.
All the focus I've seen on transmogrification and I can't help but think - If only all that effort was put into some wicked content, rather than this novelty crap...
I have to say, I generally like all the FL boss mechanics, some cool stuff. from a healing perspective I love baleroc and alysrazor, that take it outside the box. However, the raid itself is pretty lame, a big open firey field with a bunch of trash and bosses slapped down on it.
I've seen a lot of these sorts of overstatements or oversimplifications of the work that we're doing on our end of things and I have to honestly say that it can get a bit tiring to see repeated as fact when it's opinion. While we greatly appreciate constructive feedback and opinion, we also want to make sure to encourage people to pause and make sure that what they're sharing with us and the rest of the community is constructive to begin with.
Let's start off first by clarifying that Transmogrification is a feature we felt would benefit the community in many ways. It should open up the opportunity for people to feel as if they have the ability to customize how their character looks while still retaining the stats they really like, want, or need. It is as of yet, untested on the PTR, but it will be. The "rules" of what can and can't be used are still in development, and even after the rules are set at the live release, we may well add additional options into the system. This system should lend itself well to long term use and enjoyment for many people.
That said though, (and yes we did have to spend time on the technical end of things to make sure it is going to work well), we are also working on other things including the Void Storage, but more importantly, are working on some pretty amazing content for patch 4.3 which includes new dungeons and the Raid on Deathwing. We're not quite ready to give you all the details on these as of yet, but I can tell you that we're looking at some pretty great storylines and events to be played out. I can assure you that despite what your perception may be, Firelands was not designed by simply plopping down bosses in a field of fire, nor is anything we design quite so simple. If it was, we'd probably all get more sleep and spend more time on the company yacht. Right? ;)
I'm sure your perception is that our only focus is Transmogrification because you've only seen us really getting into the details on it recently and it's been a hot topic for the community overall. But don't be fooled into thinking that the content to come is going to be a simple paper cut out puppet show in a cardboard box.
Again, please don't take this as me disregarding your opinion or thoughts. Just be reassured though that we're not "just" doing anything in regard to the upcoming content. There has been many many hours of work put into what is coming: many meetings, many strategy sessions, much design work, coding, artwork, music, animation, etc. If we make it look "easy" then I guess there's not much we can do about that. ;) We have some truly talented and amazing people working on these things, so I guess we just can't help making it look that way.
*As always, I'd like to remind everyone that if you choose to take part in these discussions, you should refrain from personal attacks or non-constructive posting so that the thread doesn't become derailed. Once that happens, we either have to try to get the train back on the track, or just lock it off and leave the wreckage where it lays.