#41 - Feb. 21, 2007, 3 p.m.
Q u o t e:
Uh-huh. Ok then, try and use latency to explain away hunter pets chasing you from MILES AWAY after you vanish. Oh wait, nope, you can't.
I believe I did explain that very thing in my second reply of this post, which is post number 20.
Q u o t e:
Nice effort though. Its incredibly easy to say ZOMG ITS LAG WORKING AS INTENDED KK??!
The fact remains that that is simply not true.
It is in fact true, no matter how much you do not want it to be true. But I will not try to stop you pointing your fingers at us, because I know how uncomfortable it can be when you know that something is wrong, but you can't find anyone to blame.
But the fact is that Latency is to blame, because if there is an issue somewhere that is causing a delay in data being transmitted/received thus causing latency, then it is impossible to point your finger at any one person:
Who is to blame if you don't exactly know if there is a temporary or continuing latency creating problem with your network card, your network card drivers, your software firewall, your router, your Internet connection, your ISP, the routers/servers owned by other ISPs between your ISP and our ISP, our routers and realms, the ISPs owning the routers/servers between our ISP and the ISP of the enemy player, the ISP of the enemy player, the enemy players firewall, then enemy players network card and related software, a world wide DoS attack resulting in a slowdown of the Internet, Trojans, Virusses, P2P, IM and VoIP software, etc.? Many things can or are causing latency, and not everything is within our control and influence.