Python Library for Community Platform API

#1 - June 1, 2011, 3:43 a.m.
Blizzard Post
First of all I would like to thank Blizzard for taking their time to create an API.

I sat down and wrote this pretty fast for use at http://guildwork.com and decided to share it with all of you.

https://github.com/vishnevskiy/battlenet

I wrote some examples in the README, but its best to look at the unit tests.

Its still a work in progress but I believe it turned out nice so far. I would appreciate any suggestions and/or contributions.
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Web & Mobile Team
#2 - June 1, 2011, 3:56 a.m.
Blizzard Post
This is great! I'm really happy to see more and more open source projects like this.
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Web & Mobile Team
#4 - June 30, 2011, 8:28 p.m.
Blizzard Post
So with my credentials as a novice but functional programmer in mind, I now ask the following dumb question: What exactly do I do with the public_key and private_key parameters in the Connection object? I get that this has something to do with decryption. Is it related to whether or not we register our application with Blizzard?


The optional public_key and private_key parameters are used by developers who have received API keys. Much of the functionality of that client library isn't officially public yet.