#28 - May 4, 2011, 11:53 p.m.
Bump for balance
You know, a lot of players asked you a lot of good questions. They want you to clarify exactly what you're asking for. Frankly, I want the same.
Assuming the numbers you referenced from a third-party site about win/loss ratios between factions are accurate -- color me skeptical -- do you believe the Horde won 10% more often in Battlegrounds because of the way the two factions are designed (in terms of gameplay)?
If so, what distinct design imbalances exist between the two factions that you believe would cause the Horde to win overall in Battlegrounds 10% more often? They'd have to be
major imbalances to produce such a ratio.
If it's not by design, but by player preference -- meaning more PvP-oriented players perhaps tend to roll Horde -- then what do you suggest we do? You say people will quit if we do nothing. Would they not quit if we maybe forced a percentage of PvPing Horde players over to Alliance?
Here is my take. If there are any discrepancies in Battleground performance between Horde and Alliance, they exist in each individual Battleground (not all of which favor Horde), are almost negligible in the grand scheme of balance to which you're referring, and really aren't reflective of overall design flaws. In terms of gameplay, the two factions are roughly equivalent. We designed both with love and care -- what faction, race, and class you choose to pick should entirely be based on your personal preference.
So, while there might be very small design flaws in making all Battlegrounds absolutely even for each faction, every other discrepancy is more a sociological issue. Could you argue we've designed one faction to be more appealing than another? I guess so, but then you're really starting to press into subjective arguments.