Naxx..

#0 - Aug. 28, 2007, 10:20 p.m.
Blizzard Post
Simple question will Naxx be scaled down to 25 man or continue to be 40 when they rework it?
#3 - Aug. 28, 2007, 10:26 p.m.
Blizzard Post
Our current plan is to retune the entire dungeon to fit our current 25 person model. We'll provide more information on this when we can, but keep in mind that all plans are subject to change.
#29 - Aug. 28, 2007, 11:06 p.m.
Blizzard Post
Q u o t e:


At Blizzcon the reason was so casual could experience some of the endgame content. Now it is just going back to the hardcore raiders? ...oh well.


When Naxxramas was first launched it was truly end game content and designed to be the hardest dungeon in the game. You really couldn’t walk in there and succeed unless you had a well prepared group with gear from places like BWL and AQ40.

Our current plan is to make Naxxramas the first 25 person dungeon in Wrath of the Lich King, kind of like Gruul’s Lair is for The Burning Crusade. The encounters will be designed to fit this role and we believe this will allow a much wider range of people to experience it.

Along with this, the armor models that were used in the original Naxxramas might be reused as a new tier of armor. They were designed to feel like what you would find in this type of dungeon and they really did a great job of it.
#98 - Aug. 29, 2007, 10:02 p.m.
Blizzard Post
Q u o t e:

Yeah for us cleared Naxx already and have to do same old content again.

/sigh


We are aware that some people have beaten this dungeon all the way through in its original form at level 60. For the new version, some encounters will be pretty similar but some will be fairly different, like the Four Horsemen. We expect it will only be easier for people in your position to plow through it again, pile up some nice items, and move on to greater challenges.