Worgen Playable Race?

#0 - Sept. 24, 2007, 9:44 p.m.
Blizzard Post
I saw this post on a random forum stating it was quoted directly from an official blizzard post. Does anyone have the link to that supposed post?


Q u o t e:
The people of Gilneas entombed themselves in their isolated peninsula at the outbreak of the Undead Scourge, erecting the Greymane Wall to keep out the demons and walking dead of the cursed army. To this day, refugees from the ravaged villages of Lordaeron gather at it, crying for safe haven from the Forsaken that now claim Silverpine Forest as their own.

Yet it is not much better behind the wall. For agents of the crazed wizard Arugal have infiltrated the once-prosperous land and spread a dark curse among the populace. As the first tainted moon climbed into the sky, screams rendered the countryside as the inhabitants of Gilneas changed forms and became the crazed Worgen. Few retained their minds. Many became wild and bloodthirsty.

Those who remained in control of their thoughts waged a war hidden from the eyes of the rest of the world, slaying former friends and family in an effort to preserve what little life still hoped for survival. Naming themselves the Nightcry after that first terrifying moonrise, they fought until they found themselves drained of resources and the will to continue the bloody battles alone.

Unable to conceal their horrid existence from the world any longer, a new sun rises over Gilneas. The Alliance has opened its gates to the refugees and an effort is now underway to restore humanity to the Nightcry Worgen. As one of their number, you must prove yourself a capable ally to the Alliance's cause and master the powers granted to you against your will in order to free your land...no matter how much blood you must shed.

alsiug: Their zone is south of Silverpine, and it's called Gilneas. It's a level 1-10 zone and the general flow of the quests there focuses on fighting Worgen and agents of Arugal, as well as various enraged species of wildlife. There's also a threat from a renegade navy that disbanded from Kul Tiras and is ravaging the coasts with cannonfire.

The Greymane Wall is under lock and key and you are not allowed to pass through it until your mid-20s, when quests begin pointing you to Shadowfang Keep.

Their 10-20 zone is on Kul Tiras, an island south of Gilneas and west of Menethil. It serves as a sister city to Menethil. One boat transports you between Gilneas and Kul Tiras, the other between Kul Tiras and Menethil. Kul Tiras is an island with strong navy tones and mood to it, and there's lots of crab-bashing and pirate-killing on it.

After that, logically, you leave the protected areas and head to the contested zones. The closest, of course, is the Wetlands.

Rumored Worgen Racial Abilities:


Fur: Increase Cold Resistance by 10.

Claws: Increase +5 to Unarmed Skill.

Bestial Instinct: Increases your critical strike chance with all attacks by 1%.

Agile: Increases the chance movement impairing effects will be resisted by 10%

Racial priest spells:


Shadowguard (Rank 1): The caster is surrounded by shadows. When a spell, melee or ranged attack hits the caster, the attacker will be struck for 20 Shadow damage. Attackers can only be damaged once every few seconds. This damage causes no threat. 3 charges. Lasts 10 min.
#91 - Sept. 26, 2007, 9:41 p.m.
Blizzard Post
Q u o t e:
I saw this post on a random forum stating it was quoted directly from an official blizzard post. Does anyone have the link to that supposed post?




No. Not in any plans I'm aware of. Sorry. The Worgen are definitely interesting but we don't have any new playable races for Wrath of the Lich King.
#96 - Sept. 26, 2007, 9:55 p.m.
Blizzard Post
Q u o t e:


What about THE FUTURE


My Magic Imp Ball doesn't look that far into the future yet.