#1 - 2011/02/17 08:57:00 AM
Since the release of patch 4.0.6, we’ve been keeping an eye on healers and how they are performing and are currently in the process of making some additional adjustments.
PriestsThe cost of
Power Word: Shield is being increased by 33%. While we wanted
Discipline priests to be able to utilise this spell more often and with better results, we also did not want it to be the main spell (and often the only spell) used while in groups. We don’t find this to be a particularly compelling playstyle and have found that it encourages players to avoid using other spells such as
Penance. We believe that using a shield in a tight moment is totally appropriate, but we don’t want it to be incredibly efficient to do so with more frequency than that.
We realise that by making
Power Word: Shield slightly more expensive for
Discipline priests to cast that it might cause
Holy priests to avoid using it. To that end, we are adding mana savings into the
Body and Soul talent. The tooltip will not reflect this change until a future patch, however. Ideally,
Holy priests should not notice much of a change to the
Power Word: Shield costs.
ShamanWe are also applying a hotfix for
Purification for the
Restoration shaman passive from 10% to 25%. We think that shaman healing per second is not as competitive with other healers and while we hoped to bring down
Holy priest and
Holy paladins (in particular) in 4.0.6, which we did, shaman still appear to be behind. In this case, it is simply easier to buff
Restoration shaman rather than nerf everyone else or rebalance the encounters.
In Addition- Restoration Druids and Restoration ShamanWe agree with the sentiment among some players that
Restoration druids and
Restoration shaman are lacking in the healing cooldown department. The shaman buff and
Power Word: Shield adjustment above should bring all healers reasonably close in terms of throughput. The decision on who to bring then might end up being dictated by the strong cooldowns offered by paladins or priests. This isn’t the kind of thing we can address via a hotfix, but it is something we are looking at for the next major content patch.
As always, we appreciate your continued constructive feedback and will do our best to keep you informed of ongoing developments.