The draenei racial trait Gift of the Naaru now heals 20% of the target's health over 15 seconds, rather than a scaling value.
The dwarven racial trait Stoneform now reduces all damage taken by 10%, rather than increasing armor by 10%. It also increases the dwarf's size when used.
The gnomish racial trait Escape Artist now has a 1.5-minute cooldown, down from 1.75.
The human racial trait Every Man for Himself has been reverted back to a 2-minute cooldown, down from 3 minutes.
The night elf racial trait Shadowmeld can now be used while shapeshifted.
The tauren racial trait War Stomp can now be used while shapeshifted.
The worgen racial trait Darkflight now has a 2-minute cooldown, down from 3, and is no longer on the global cooldown. In addition, the movement speed bonus now stacks with existing bonuses, but cannot be activated while Sprint or Dash is active (and they cannot be activated while Darkflight is active).
Icebound Fortitude now breaks stuns when used, in addition to providing immunity to them.
Necrotic Strike's absorption effect is now reduced by the target's resilience.
Crimson Scourge has been redesigned slightly. Instead of a 50/100% chance to make the next Blood Boil free when Plague Strike is used on a target with Blood Plague, the talent now gives a 5/10% chance to provide a free Blood Boil when the death knight lands any melee attack on a Blood Plagued target.
Will of the Necropolis no longer refunds a Blood Rune when it resets Rune Tap's cooldown. Instead it makes the next Rune Tap free while Will of the Necropolis is active.
Howling Blast now deals 40% less damage to all targets other than the primary target of the spell.
Might of the Frozen Wastes now also increases all melee damage by 4/8/12% while wielding a two-handed weapon.
Desecration is now also triggered by Necrotic Strike.
Runic Corruption procs while the aura is already active now add 3 seconds to the existing aura duration, instead of simply refreshing/overwriting the existing aura.
Unholy Might (passive) has been reduced to a 5% Strength increase, down from 10%.
Glyph of Death's Embrace no longer refunds Runic Power when self-healing via Lichborne.
Aimed Shot! weapon damage has been increased to 200%.
Aspect of the Wild, Aspect of the Hawk, and Aspect of the Fox can now be cast while mounted.
Deterrence now provides 100% chance for melee attacks to miss instead of 100% parry chance. This means that attacks that cannot be parried, notably some rogue abilities, can now be prevented by Deterrence, and the hunter will gain the benefit of Deterrence even if disarmed.
Dust Cloud's cooldown and duration have been modified to make it closer aligned with Tailspin (same effect, different pet).
Kill Command's damage has been increased by 20%.
Kill Shot's attack power scaling has been increased by 50%.
Master's Call now has a 35-second cooldown, down from 1 minute. In addition, the visual effect is more obvious.
Chimera Shot's attack power scaling has been increased by 20%.
Into the Wilderness (passive) has been reduced to a 10% Agility increase, down from 15%.
Pets now have 70% of the master's armor, rather than a different value based on which type of pet they are.
Shale Spiders now correctly have a special ability (Web Wrap).
Bad Manner (monkey) now properly breaks from damage.
The mana costs of Arcane Brilliance and Dalaran Brilliance have been reduced by approximately 16%, making them roughly equal to the cost of Mark of the Wild.
Ring of Frost: Radius shrunk to 8 yards, and inner "safe" radius is now 4.7 yards (exactly matching graphic). Dispelling the effect of Ring of Frost will now make the target immune to being refrozen for 3 seconds. If a second Ring of Frost is cast by the same mage while the first is still active (via Cold Snap), the first will now disappear and cease functioning.
Ring of Frost can now be cast, and works properly, on transports (this includes elevators, trapdoors, etc.).
The mana costs of Blessing of Might and Blessing of Kings have been increased by approximately 217%, making them roughly equal to the cost of Mark of the Wild.
Crusader Strike weapon damage percent has been increased to 135%, up from 115%.
Divine Plea now lasts for 9 seconds, down from 15. It grants 4% mana per tick, instead of 2%, for a total of 12% mana, up from 10%.
Divine Purpose: The chance for applicable abilities to generate Holy Power has been reduced to 7/15%, down from 20/40%, but instead of generating 1 Holy Power, the next applicable ability used consumes no Holy Power and acts as if the paladin has 3 Holy Power.
Hand of Light (Mastery): A percentage of the damage done by Templar's Verdict, Crusader Strike, and Divine Storm is done as additional Holy damage.
Repentance is no longer broken from damage done by Censure (Seal of Truth).
Glyph of Divine Plea now adds 6% mana, for a total of 18% over 9 seconds.
Charge now shares diminishing returns with stun effects.
Cleave damage has been reduced by 20%.
Heroic Strike damage has been reduced by 20%.
Juggernaut no longer increases the cooldown on Charge, but instead increases the duration of the Charge stun by 2 seconds. In addition, Charge is usable in all stances, however, the talent now causes Charge and Intercept to share a cooldown.
Lambs to the Slaughter: Instead of granting 10/20/30% damage to the next Mortal Strike, Overpower, or Execute, it now grants a 10% buff to any Mortal Strike, Overpower, Slam, or Execute that stacks 1/2/3 times.
War Academy no longer buffs Heroic Strike or Cleave. It now buffs Mortal Strike, Raging Blow, Devastate, Victory Rush and Slam.
Unshackled Fury (Mastery) now grants 5.6% benefit per mastery point, up from 4.7%.
Glyph of Rapid Charge has been changed from a 7% reduction to Charge's cooldown, to 1 second off of the cooldown. This change is primarily to clarify the exact cooldown reduction this glyph provides.
Multiple spawn locations now exist for the Confectioner's Sugar (daily quest item) in Stormwind.