#0 - Nov. 3, 2008, 12:58 a.m.
Q u o t e:
The paladin has been designed around Flash of Light, just like the shaman was designed around Chain Heal. We didn't want to completely change what these classes were all about, in part because a lot of players like them as they are.
I'm not trying to be 'gotcha' or snide here, because I LIKE being based around chain heal. Chain heal is a good spell, it's unique and has a lot of flavor, and can really shine when a smart player is behind it.
But if I'm based around chain heal, why do so many of my new talents forsake chain heal completely? Why can't Imp. Watershield and Ancestral Awakening proc off chain heal? Ancestral Awakening in particular seems to have fallen into 'useless' territory, when it was initially one of my most anticipated talents with a really fun and unique effect.
Hundreds of other shaman are just as curious as I am about this, please, we just want to be able to utilize our talents with the spells we cast most.
(also Healing Way is bad, because no one target needs 4 max rank healing waves within 15 seconds of each other in either PVP or PVE in any realistic sceneario.)