#0 - Nov. 17, 2008, 7:23 p.m.
I have an honest question. What is a queue? By this, I mean, of course, what is the limiting factor which causes queues? If you see a queue of 1,000 people, does this mean that 1,000 people need to log off before I can log on? Or does it not have to do with a carrying capacity on the server but the rate at which people can be added to it?
What exactly are the limits of servers?
Are they the same from server to server?
Are these all virtual servers on a big cluster running VMWare?
I guess it's just rather surprising to me that although the expansion has been stable, we're seeing these hour-long queues so often, and I was hoping that Blizzard could shed some light on the real technical details behind the problems.