#279 - Sept. 5, 2017, 8:55 p.m.
08/31/2017 10:07 PMPosted by
Angelis The zone is so drab and really feels like nothing more than broken shore 2.0...same atmosphere/scenery just with too much mob density.
We spent months earning pathfinder just to have flying removed yet again.
This is going way too far blizzard, especially with the terrible terrain design on Argus. I hope blizzard will rethink their once again "no flying" debacle before they lose another drove of subscriptions in order to get their attention.
I think plenty of folks disagree with you on the first point, and Argus has been one of the best parts of Legion to me personally, but just to clarify on the second:
This is nothing new, and we don't have any plans to change this going forward. New zones added in patch content have never to my knowledge had flying allowed. Even when flying was introduced in 2.0, flying was not available on the Isle of Quel'danas when it released in 2.4. The same is true of Isle of Thunder and Timeless Isle from 5.2 and 5.4. These zones have always been about exploration, with a bit of danger, and Argus fits quite nicely into that theme.
I can understand that you may have recently earned Pathfinder and want to fly, but no one is stopping you from flying anywhere you want over the Broken Isles - but this is Argus.
If you're having trouble getting around Argus, you're probably not paying attention to the landscape. If you're dying in Fel flows, you're probably charging head first into them instead of leaping across the rocks floating about. If you're constantly being tagged by mobs, you're probably missing an easier way around the groups.
Argus isn't supposed to be a friendly and hospitable place, and I wouldn't bet my gold on a demon sitting down for tea with me any time soon. If you're having trouble and finding it difficult to get around and avoid pitfalls, then Argus is working as intended.