#0 - Jan. 15, 2009, 11:35 p.m.
Q u o t e:
In this thread, we are looking for feedback on totems as a mechanic. This question is more open-ended and higher-level than some of the topics we bring up for discussion. You can explain what you don't like about totems, or how they would work if it was up to you.
There are only a couple of ground rules:
For purposes of this thread, please confine the discussion to totems and don't list everything you would like changed about the shaman class. Don't review talents or other spells. Just talk about totems.
Totems are a class-defining feature for the shaman. We are not going to remove totems and we do not wish to marginalize them. We are totally open to ideas that make them cooler, however.
http://forums.worldofwarcraft.com/thread.html?topicId=14318777314&sid=1&pageNo=1
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For what it is worth:
Leave the cooldown as it is but allow the shaman to recall the totems to his/her current position.
Remove totem stomping macros.
Remove the One-of-Each-Element-limitation:
You can place max 4 totems, but you could use 4 earth totems if you wanted. This would mean for example 4 Grounding Totems, 2 Searing Totems + 2 Remove Poison etc.