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Explosive and Aimed shot re-evaluation
Explosive shot-
I understand 20% was too high... but 8% is way too low for a 51 point talent. In my humble opinion, I think it should be around 12%, and bring the Surv spec back into being a burst spec.

Right now (damage wise) it seems on par with Arcane shot, which is a baseline ability. I would think it would do closer to Chimera shot's damage (in ticks) which it obviously doesn't.

Aimed shot-
I'm not crying about the aimed shot's damage change. I for one am happy about it. However, since it is now linked with Multi-shot, forcing us to choose to fire one or the other, can it be included in the talents "Barrage" and "Improved Barrage"? Either that, or have


Q u o t e:
and increases damage and critical strike damage done by aimed shot by 2/4/6/8/12%


added to "Ranged weapon specialization" So it will be an alternative for Barrage...

Thank you for your time.
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Zeon
Re: Explosive and Aimed shot re-evaluation
We probably are going to let Barrage affect Aimed Shot.

We looked at Explosive Shot again and its damage seemed like a significant increase over Arcane Shot, but if Survival ends up low, then Explosive is probably where we'll try to make up the difference.
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Ghostcrawler