2008-09-30 22:44:48
----------------
Introduction
----------------
When WotLK was first announced I was plagued with an issue. One issue that I'm sure quite a lot of people will go through or may already be going through the thought process of it. it's been very difficult and I've finally made up my mind...
What character will I be leveling first to 80?
I have two level 70's, a Hunter and a Mage.
---------------
Back Story
---------------
My Hunter I've been playing since Pre-BC. I loved the class idea mainly because of its ranged aspects and I never really liked casters because of their tendency to be "glass cannons." I'm the guy that's always the sniper in FPS's. And since I came from an FPS background, I'm very competitive and PvP is my drive.
I didn't raid much because of my job so I got what I could outside of MC/BWL. I remember doing that crazy chain quest and getting that dragon item from UBRS to get my Legguards of the Chromatic Defier, and farming DM Tribute runs to get my Barbarous Blade. All so I could PvP in the legendary but from 0/21/30 spec. LOVED IT!
Then BC came. I had a new account and a new Hunter this time an Orc instead of a Troll. Leveled to 80, and started arenas! This was back when there were only two arenas and Tornadoes were running around after a set time in Nagrand.
Season 1 was down and was starting to get the hang of things. Then Season 2 and even got up to 1998 in S3 with a Druid in 2v2. Lost a few games and then I quit WoW... frustrated at the mechanics that hurt hunters so much in arena's.
A couple of months later, I came back leveled a Mage for solely PvP because my buddy was a rogue and we were gonna run Mage Rogue. As I was leveling I would get on the tournament realms and PTR's and make premades of 70 mages and do arena's and duels when I was bored of leveling.
Got him to 70 and did straight BG's and arena's. Only did the PvE I had to to get my cloak from badges and rep for head enchant. And did arena's on the side of 10 a week to get what level points I could.
This was at the beginning of season 4.
I played both extensively and I always found my Mage to be a TON easier in arena than my Hunter.
-----------------
WotLK BETA
-----------------
I was keeping track of both Mage's and Hunters in Beta. I LOVE my Hunter still and after reading the changes of both I was EXTREMELY excited about my Hunter. Even more so because of the lackluster changes to Mages.
There was hope! I was talking to friends and guildmates who I told I would never PvP with my Hunter again and provbably not even bother to level in WotLK.
But then even more great news... there were posts on the Hunter Beta forums! Lots of them! Everyday! And the best part was... they were listening!
"Deterrance should be a trainable skill!"
- Done
"Master's Call Should be used while stunned"
- Done
"Still having mana problems=("
- How about the new Viper? 100% damage converted to Mana!
It was great! Survival talents were amazing, especially Hunting Party! Now everybody would want Hunters in the raid! Before we were wanted for only MD. And it seemed like this would solve our mana problems in arena!
-----------------------------------
The SIlence and The Pain
-----------------------------------
"Hey Devs! Where'd you go?"
-
"Nerfed Hunting Party? Nerfed Viper?"
-
"Nerf to Survival tree and explosive shot and lock and load?"
-
"Hey Devs, what are you doing to the Hunter class? What's you direction?"
-
"................."
-
----------------------
The Conclusion
----------------------
We are... and will always remain... the forgotten children of this game. I'm currently in Beta, as you can tell... and this last month has completely broken my heart. The Hunter class is officially dead to me. I have more fun on my mage than I do on my Hunter and I have finally decided that I will now level my Mage, who hit 70 at the beginning of season 4, over my Hunter who I've played since vanilla WoW.
I said before WotLK went into Beta that I would be completely fine with them completely overhauling the Hunter class. Get rid of mana, change pets (which has been at least attempted, but not completely satisfied yet), and skill consolidation or a complete redo of skills because when I play beta I can't even get everything keyboard and have to resort to clicking abilities when my mage can do more with less buttons.
I want to play my Hunter in a competitive PvP environment, but unfortunately, Blizzard doesn't seem to feel the same way or either they don't even know what to do, which seems completely evident with the latest patches and lack of information concerning the direction they want to take.
--------------
Problems
-------------
Our biggest problem has been and will remain to be mana. We deal physical damage and yet we're plagued with having to use mana. I must use mana to Wing Clip, to shoot an arrow, to lay a trap, or to even throw a flare into the air. We know this because that's why we dropped two of our most important stats, Attack Power and Agility, on our weapons to get INTELLECT on 2 ONE-HANDERS and sacrifice a DPS LOSS to run an arena match in AotV just so we can use all of our abilities.
We have more abilities than I can put on my bars, and you keep giving us new ones. Add in the new pet abilities and its overload central. it was bad enough in BC to have to use every ability on my bar and know when to use along with watching my pet and CC's, but in WotLK I can't even keep complete focus because I can't remember what new spells I have since I have about 20 new ones. I have a post around here somewhere that lists my keybindings, and that's not even all of them. I have more than I listed!
"Lock him down!" As Mega and a lot of others have stated, we are easily controlled. Drain... control. That's all they need to do. Get us in Viper on Beta, stay close or LoS, or just kill him!
"He's doing 50% less damage, GG. And I'll just LoS so he has nothing to shoot!"
Pets. Scales horribly. I know this. Blizzard knows this. Will they fix it? Not till after release as it's been said. Sooo... let me get this straight. Something is obviously broken. Both sides know it. We can't fix it... seems like a pretty big issue... but you're not in any rush to fix it? Cool.... Thanks? Moving on then.
The battle of the Global Cooldown. Want to know the worst part of having a bajilion abilities and not even enough room to use them and having to resort to long macros that use 4 abilities? Having every single one of them on the global cooldown. And not just any GCD, the 1.5 GCD. Not even a 1.0 GCD. I might actually be content if we had a 1.0 instead of a 1.5.
Traps, Hunter's Mark, Tracking, Silencing Shot, Aspects, Flare, etc etc. Too many abilties... not enough time. Here's a scenario.
I have track hidden to try and find the rogue. I throw a flare, lay a trap, switch to humanoid tracking when i get the rogue out for that talent I put only 2 points in to actually help me, silencing shot a Cyclone, and switch to aspect of the monkey and put Hunter's Mark on the rogue... I've wasted 8.5 seconds and the only damage I've done was on silencing shot. Something wrong with this? I think so...
------------
The End
------------
I'm done =/ I hate to say it, but I am. I'm tired of it. I'm going to stick to my Mage and then level an unholy DK to replace my hunter.
Funny thing is... we get the name Huntard because Hunter's are given the rap of being "retarded"... and it's true... I am a Huntard... for having stuck around this long on a broken class. I should have done something smart and leveled a Warrior or Druid instead.
Good luck Blizzard and good luck to the Hunter's that continue to stick it out or the ones that quit because they don't have or want to level an alt =(
Introduction
----------------
When WotLK was first announced I was plagued with an issue. One issue that I'm sure quite a lot of people will go through or may already be going through the thought process of it. it's been very difficult and I've finally made up my mind...
What character will I be leveling first to 80?
I have two level 70's, a Hunter and a Mage.
---------------
Back Story
---------------
My Hunter I've been playing since Pre-BC. I loved the class idea mainly because of its ranged aspects and I never really liked casters because of their tendency to be "glass cannons." I'm the guy that's always the sniper in FPS's. And since I came from an FPS background, I'm very competitive and PvP is my drive.
I didn't raid much because of my job so I got what I could outside of MC/BWL. I remember doing that crazy chain quest and getting that dragon item from UBRS to get my Legguards of the Chromatic Defier, and farming DM Tribute runs to get my Barbarous Blade. All so I could PvP in the legendary but from 0/21/30 spec. LOVED IT!
Then BC came. I had a new account and a new Hunter this time an Orc instead of a Troll. Leveled to 80, and started arenas! This was back when there were only two arenas and Tornadoes were running around after a set time in Nagrand.
Season 1 was down and was starting to get the hang of things. Then Season 2 and even got up to 1998 in S3 with a Druid in 2v2. Lost a few games and then I quit WoW... frustrated at the mechanics that hurt hunters so much in arena's.
A couple of months later, I came back leveled a Mage for solely PvP because my buddy was a rogue and we were gonna run Mage Rogue. As I was leveling I would get on the tournament realms and PTR's and make premades of 70 mages and do arena's and duels when I was bored of leveling.
Got him to 70 and did straight BG's and arena's. Only did the PvE I had to to get my cloak from badges and rep for head enchant. And did arena's on the side of 10 a week to get what level points I could.
This was at the beginning of season 4.
I played both extensively and I always found my Mage to be a TON easier in arena than my Hunter.
-----------------
WotLK BETA
-----------------
I was keeping track of both Mage's and Hunters in Beta. I LOVE my Hunter still and after reading the changes of both I was EXTREMELY excited about my Hunter. Even more so because of the lackluster changes to Mages.
There was hope! I was talking to friends and guildmates who I told I would never PvP with my Hunter again and provbably not even bother to level in WotLK.
But then even more great news... there were posts on the Hunter Beta forums! Lots of them! Everyday! And the best part was... they were listening!
"Deterrance should be a trainable skill!"
- Done
"Master's Call Should be used while stunned"
- Done
"Still having mana problems=("
- How about the new Viper? 100% damage converted to Mana!
It was great! Survival talents were amazing, especially Hunting Party! Now everybody would want Hunters in the raid! Before we were wanted for only MD. And it seemed like this would solve our mana problems in arena!
-----------------------------------
The SIlence and The Pain
-----------------------------------
"Hey Devs! Where'd you go?"
-
"Nerfed Hunting Party? Nerfed Viper?"
-
"Nerf to Survival tree and explosive shot and lock and load?"
-
"Hey Devs, what are you doing to the Hunter class? What's you direction?"
-
"................."
-
----------------------
The Conclusion
----------------------
We are... and will always remain... the forgotten children of this game. I'm currently in Beta, as you can tell... and this last month has completely broken my heart. The Hunter class is officially dead to me. I have more fun on my mage than I do on my Hunter and I have finally decided that I will now level my Mage, who hit 70 at the beginning of season 4, over my Hunter who I've played since vanilla WoW.
I said before WotLK went into Beta that I would be completely fine with them completely overhauling the Hunter class. Get rid of mana, change pets (which has been at least attempted, but not completely satisfied yet), and skill consolidation or a complete redo of skills because when I play beta I can't even get everything keyboard and have to resort to clicking abilities when my mage can do more with less buttons.
I want to play my Hunter in a competitive PvP environment, but unfortunately, Blizzard doesn't seem to feel the same way or either they don't even know what to do, which seems completely evident with the latest patches and lack of information concerning the direction they want to take.
--------------
Problems
-------------
Our biggest problem has been and will remain to be mana. We deal physical damage and yet we're plagued with having to use mana. I must use mana to Wing Clip, to shoot an arrow, to lay a trap, or to even throw a flare into the air. We know this because that's why we dropped two of our most important stats, Attack Power and Agility, on our weapons to get INTELLECT on 2 ONE-HANDERS and sacrifice a DPS LOSS to run an arena match in AotV just so we can use all of our abilities.
We have more abilities than I can put on my bars, and you keep giving us new ones. Add in the new pet abilities and its overload central. it was bad enough in BC to have to use every ability on my bar and know when to use along with watching my pet and CC's, but in WotLK I can't even keep complete focus because I can't remember what new spells I have since I have about 20 new ones. I have a post around here somewhere that lists my keybindings, and that's not even all of them. I have more than I listed!
"Lock him down!" As Mega and a lot of others have stated, we are easily controlled. Drain... control. That's all they need to do. Get us in Viper on Beta, stay close or LoS, or just kill him!
"He's doing 50% less damage, GG. And I'll just LoS so he has nothing to shoot!"
Pets. Scales horribly. I know this. Blizzard knows this. Will they fix it? Not till after release as it's been said. Sooo... let me get this straight. Something is obviously broken. Both sides know it. We can't fix it... seems like a pretty big issue... but you're not in any rush to fix it? Cool.... Thanks? Moving on then.
The battle of the Global Cooldown. Want to know the worst part of having a bajilion abilities and not even enough room to use them and having to resort to long macros that use 4 abilities? Having every single one of them on the global cooldown. And not just any GCD, the 1.5 GCD. Not even a 1.0 GCD. I might actually be content if we had a 1.0 instead of a 1.5.
Traps, Hunter's Mark, Tracking, Silencing Shot, Aspects, Flare, etc etc. Too many abilties... not enough time. Here's a scenario.
I have track hidden to try and find the rogue. I throw a flare, lay a trap, switch to humanoid tracking when i get the rogue out for that talent I put only 2 points in to actually help me, silencing shot a Cyclone, and switch to aspect of the monkey and put Hunter's Mark on the rogue... I've wasted 8.5 seconds and the only damage I've done was on silencing shot. Something wrong with this? I think so...
------------
The End
------------
I'm done =/ I hate to say it, but I am. I'm tired of it. I'm going to stick to my Mage and then level an unholy DK to replace my hunter.
Funny thing is... we get the name Huntard because Hunter's are given the rap of being "retarded"... and it's true... I am a Huntard... for having stuck around this long on a broken class. I should have done something smart and leveled a Warrior or Druid instead.
Good luck Blizzard and good luck to the Hunter's that continue to stick it out or the ones that quit because they don't have or want to level an alt =(

Bossfight
