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@ Dev team Warlocks and tagging mobs
Saw a grreat thread on the suggestions forums and i thought i would bring it here.


http://forums.worldofwarcraft.com/thread.html?topicId=12666299323&postId=126599993641&sid=1#28

To put the thread breifly, warlocks need a quick and simple way of tagging mobs. I very often run intp a situation where i can start casting or dot a mob, and dome one sees im doing it, so they will give the mob a light hit. Tag it and let me stay with the aggro. Since it's tapped i can;t CC it away from me.

Shadow burn had to long of a cool down and a heavy reagent cost.

Death coil had a long CD to use it for grinding and it has the side effect of bringing other mobs you didnt want to bring to the mix.

Instant dots dont help, the delay in damage some one can just walk up and smack the mob for 2 damage and it's thier and im stuck with the aggro as they stand there and unwillingy watch me kill it for them

Our Damaging drain spells you have to stand still to long for to tag a mob and cast it. Most classes have an efficient way of moving towards a mob and tagging it quickly.

All im asking is if there is a way to make somehting very simple, doesnt matter what it is, and instant somethings that does some small amount of damage and is on no cd just for the sake of tagging it.

Practicly every class has somehting thats trinable or specd to instant tag mobs.

anyone with good hearted suggestions?
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Grimshadows
Re: @ Dev team Warlocks and tagging mobs
We just talked about this and agree that it's dumb you have to go to such theatrics just to tag a mob. We'll try to get this fixed.
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Ghostcrawler
Re: @ Dev team Warlocks and tagging mobs
No, we should just be able to make a spell tag regardless of how it does damage. That would be the more robust implementation.
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Ghostcrawler