2009-05-05 22:06:23
Hello,
It looks like from my previous post regarding NE off hands weapons/bows being held at the wrong angle were some what addressed, but there are still not back to normal.
The off hand weapon is angled out away from the body, instead of pointing inward like the main hand.
Here are couple screen shots of the off hand and bow, angled to far outward and should be more parallel to the body, as it was in 3.0.
http://i260.photobucket.com/albums/ii28/berserk01/WoWScrnShot_050509_174647.jpg
http://i260.photobucket.com/albums/ii28/berserk01/WoWScrnShot_050509_174719.jpg
One last problem, is the animation for when the night elf turns his head to look around, his chest graphic sinks into his body and causes glitch in the armor also. I was unable to get a good screen shot, but just create any male NE and watch his chest when he does his look around animation.
Thank you for any help in the above concerns and if you need more information please let me know.
It looks like from my previous post regarding NE off hands weapons/bows being held at the wrong angle were some what addressed, but there are still not back to normal.
The off hand weapon is angled out away from the body, instead of pointing inward like the main hand.
Here are couple screen shots of the off hand and bow, angled to far outward and should be more parallel to the body, as it was in 3.0.
http://i260.phot
http://i260.phot
One last problem, is the animation for when the night elf turns his head to look around, his chest graphic sinks into his body and causes glitch in the armor also. I was unable to get a good screen shot, but just create any male NE and watch his chest when he does his look around animation.
Thank you for any help in the above concerns and if you need more information please let me know.

Saw
