Feed RSS RSS feed
[Feedback] Healers in Pvp.
Dear Blizzard, and anyone else who cares.

I personally am concerned about the direction World of Warcraft is going with PvP. On live, it was usually a challenge to take a healer down, especially if you are trying to do it alone. After playing two healing classes on the Public Test Realm (Druid and Priest) I am even more convinced than I ever was that healers are overpowered in PvP. I could effortlessly heal myself through tons of DPS. I was even able to beat other DPS classes one on one most of the time by outlasting them.

Now don't get me wrong, I don't think it is primarily the classes themselves that are overpowered. The gear is what makes them overpowered. Without tons of resilience and stamina, healers are dead in seconds. But with these stats, they are brick walls. Blizzard, you took healers in PvP in a totally new direction when you introduced resilience into the game at The Burning Crusade expansion, and ever since then healer classes seem to get more and more powerful.

I'm not sure how to go about the changes I would like to see, but coming from a DPS class's perspective in PvP, it just isn't fun anymore. Healers just standing there as your pathetic nukes barely hurt them as they heal themselves - while their mana bars hardly go down. Arena games that can last up to twenty minutes because Healer - DPS vs Healer DPS can't kill each other. Double DPS teams will find it harder and harder to compete in 2's arena as healers get better and better gear as season 6 goes on.

Could anyone care to comment? Please try to keep this thread constructive. I'm not saying "Oh my god please nerf healers", i'm just voiceing my opinion and in that my concern.

Thanks.
Avatar of Zalthax
Zalthax
Re: [Feedback] Healers in Pvp.
This type of discussion is best fit for the role/class forums.

Dresorull
Blizzard QA
Avatar of Dresorull
Dresorull