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[Suggestion] 32 Shard count - Warlocks
I know there has been a ton of warlock QQ about the shard cap (I really don't care either way, I've come to terms that shards are going to be part of the class and that they are going to stay as part of my inventory while all other classes have all their bags as free for what they want).

Now... to the suggestion, (I don't want to read QQ on here so QQ elsewhere):
Blizzard's words were that a shard cap will keep our inventory from being flooded on Drain soul procs. This is actually kinda thoughtful, really actually it is for those that don't use a shard mod already that lets you keep a certain # of shards as max and destroys new ones).

-BUT!-
Instead of a hard 32 cap, add in a count box in the talent panel or someplace that lets us set a shard cap? Have it set at 32 initially and say you are going to go play 50 arena matches, instead of having to stop and farm shards you could have previously up your cap (to XX/inf/100/etc...), farmed XX shards, played the arena games. Later you just lower your count down to 32 (or whatever you want to raid with lets say) and it destroys all shards above that number, and you are ready for raid...

Simply enough, if you even set it when you talent (say you have PVP and PVE specs as your two set talent trees, have the counter at the bottom of the panel with a slider that sets the count), so when you change specs you auto change your max shard capacity.


~~~~~
Only useful (Non-QQ) responses please. Seriously, I don't want to read it.
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Calesta
Re: [Suggestion] 32 Shard count - Warlocks
Thanks for the feedback, you may also want to post this on the damage dealing forums as well.
Dresorull
Blizzard QA
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Dresorull