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Visual bug/flaw: Flame Leviathan
So yeah, I always suspected the shadows of static objects in game are painted on and not true shadows casted by elements in the game. This is only proven true with the Flame Leviathan encounter.

I noticed that after we destroyed towers the structure fell, but there was still a shadow being "cast" as if the tower was still there. Are you guys going to just let that go as a graphical flaw, or any thoughts to address it? I know it's rather trivial since it doesn't change the functionality at all. I just found it odd to see these large shadows on the ground after we destroyed the building.
http://www.getfluxt.com
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Ironic
Re: Visual bug/flaw: Flame Leviathan
Thanks for the report, we'll look into this.
Dresorull
Blizzard QA
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Dresorull