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[BUG] Savage Defense - Technical Flaw
Savage Defense says it affects the next attack, but if 2 or more attacks are received close enough to each other the reduction from a single proc will apply to both.

I can guess the technical reason behind this. The same issue applies to a Warrior's Spell Reflect. But the result in this case is that a Druid's mitigation against multiple mobs will likely be highly dependent on server conditions.
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Kalisti
Re: [BUG] Savage Defense - Technical Flaw
Thanks for the report, we'll look into this.
Dresorull
Blizzard QA
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Dresorull