2009-03-06 03:36:57
Well, this is going to be pretty random, but I'm hoping it's a bug. Otherwise there are going to be a lot of developers going crazy!
Specifically, this script:
UnitAura("target", x, [, "PLAYER"])
(x being from 1-40)
I'm not an expert at programming and so the syntax might be off, but you get the idea. It's not filtering player-specific buffs/debuffs.
When casting debuffs on Hodir, all DoT timers / debuff watchers went crazy. I used Quartz, then Necrosis, then just a hand-written DoT timer. They all brought up ALL debuffs on the target and couldn't keep track of who casted what.
I hope this is a bug! Please let us know.
Specifically, this script:
UnitAura("t
(x being from 1-40)
I'm not an expert at programming and so the syntax might be off, but you get the idea. It's not filtering player-specific buffs/debuffs.
When casting debuffs on Hodir, all DoT timers / debuff watchers went crazy. I used Quartz, then Necrosis, then just a hand-written DoT timer. They all brought up ALL debuffs on the target and couldn't keep track of who casted what.
I hope this is a bug! Please let us know.

Blacksen
