2009-01-06 10:11:37
So I'm am extremely confused and unsure why these two problems have not been fixed yet. The problems I am referring to is the messed up hit box of some exotic pets (specifically core hounds and devilsaurs) which cause them to attack from farther than my minimum attack range sometimes. This is extremely annoying when they back their rears into another group of mobs.
Second problem is with ranged auto cast abilities on pets. Worm spit or Core Hound breath for example. If the spell is on auto cast and the pet is not in range, they will begin to spazz out and move inch by inch.
Why have these not been fixed when they have been around since when the new talents were introduced?
Second problem is with ranged auto cast abilities on pets. Worm spit or Core Hound breath for example. If the spell is on auto cast and the pet is not in range, they will begin to spazz out and move inch by inch.
Why have these not been fixed when they have been around since when the new talents were introduced?

Morgha
